Matthew Reilly books in order
Matthew Reilly is an Australian international bestselling author of several novels, namely Contest, Ice Station, Temple, Area 7, Scarecrow, Hover Car Racer, Seven Ancient Wonders, The Six Sacred Stones, The Five Greatest Warriors and Scarecrow and the Army of Thieves, and one novella, Hell Island.
Reilly graduated from St Aloysius' College in Milsons Point, Sydney before pursuing a Law degree at the University of New South Wales.
His books are published in over 20 languages, selling over 4 million copies across the globe.
Reilly currently lives in Los Angeles, California.
Genres: Mystery, Thriller
- Contest (1996)
- Temple (1999)
- The Tournament (2013)
- The Great Zoo of China (2014)
- Troll Mountain (2014)
- The Secret Runners (2019)
Hover Car Racer
- Hover Car Racer (2004)
- Crash Course (2005)
- Full Throttle (2006)
- Photo Finish (2007)
Jack West Jr. Novels
- The Seven Deadly Wonders (2005)
- The Six Sacred Stones (2007)
- The Five Greatest Warriors (2009)
- The Four Legendary Kingdoms (2016)
- The Three Secret Cities (2018)
- The Two Lost Mountains (2020)
- The One Impossible Labyrinth (2021)
Shane Schofield Novels
- Ice Station (1998)
- Area 7 (2001)
- Scarecrow (2003)
- Hell Island (2005)
- Scarecrow and the Army of Thieves (Scarecrow Returns) (2011)
Detailed book overview
The New York State Library is a quiet hub of knowledge, full of endless towering bookcases that have been there for a century.
However, for Doctor Stephen Swain and his eight-year-old daughter, Holly, this is the site of a terrible nightmare.
The New York State Library will for one night host a contest, one in which Dr Swain will compete in whether he likes it or not.
The rules of the game are fairly simple: seven contestants will enter and only one will leave.
The terrible nightmare is about to begin.
It doesn’t matter whether he runs, hides or fights. The only important thing is survival.
An invaluable idol was buried deep in the jungles of Peru four hundred years ago. To the Incan people, the idol is a symbol of their spirit.
However, to Professor William Race—an American linguist working with the U.S. Army to decrypt ancient manuscript and find its precise location—the legendary Incan idol is the biggest symbol of the apocalypse, being that it can be used to create a devastating new weapon.
In their quest, they find a menacing stone temple that is tightly sealed.
But upon opening it, they will soon learn that some doors are simply meant to remain closed.
“Even a pawn can become a queen.”
It’s the year 1546. Suleiman the Magnificent, the mighty and dreaded Sultan of the Ottoman Empire, sends an invitation to every king in Europe for a chess tournament.
In the company of the English delegation is Bess, a pupil to the greatly admired scholar, Roger Ascham.
When an important guest of the Sultan is killed on the first night of the tournament, Ascham is given the burden of unmasking the killer.
Bess will witness wild pervasions and diplomatic betrayal, events that that will shape her character for her future role as Queen Elizabeth I.
The Chinese government has kept this a closely guarded secret for four decades.
In their custody is an animal species that no one would dare believe its existence.
The Chinese plan to unveil the extraordinary creature in the greatest zoo ever constructed.
Within the small group of VIPs and journalists invited for the unveiling is Dr. Cassandra Jane “CJ” Cameron, a reptile expert and writer for National Geographic.
The Chinese hosts assure their visitors that nothing will go wrong, and that the only reaction guaranteed will be their amazement when they see the beast for the very first time.
Nothing can go wrong, or can it?
A DANGEROUS WORLD
A small tribe of humans living in a remote valley is ravaged by a dreadful disease.
When his sister is attacked by the illness, a courageous teenager named Raf learns that the trolls of Troll Mountain harbors an elixir that will cure the awful illness.
A SINISTER MOUNTAIN
With that, Raf begins his heroic journey that will take him through dangerous swamps and ominous forests filled with wolves, hobgoblins and rogue trolls-the worst of them all.
THE JOURNEY OF A HERO
Getting to the summit of the most securely-guarded tower of Troll Mountain will be everything but easy.
When Skye Rodgers and her twin brother Red move to Manhattan, rumours of a coming global apocalypse are building. But this doesn't stop the young elite from partying without a care.
Then Skye joins an exclusive gang known as the Secret Runners of New Yok.
But this is no ordinary clique. They have access to an underground portal that can transport them into the future. And what Skye discovers there is horrifying . . .
What would you do to survive?
NB: This book is also known as The Secret Runners of New York.
Hover Car Racer
Jason Chaser, a hover car racer, has deservedly earned a place at the International Race School. For hover car racers like him, it’s a place where they either make it to the Pro Circuit or say goodbye to their dreams.
Jason however isn’t like the rest of the racers. He is a lot younger than the rest while his car, the Argonaut, is quite old.
To make matters worse, a sinister figure who doesn’t want him to excel at the School will stop at nothing to see him fail.
For Jason Chaser, it’s not just a race for a place on the starting line; it’s a race for his life.
In desperate need to be just as good a hover race car driver as his older brother, Bug, Jason joins the International Race School. There, his skills will face the ultimate test.
Jason will challenge instructors and face fiery competitors, including the strange driver in black.
This is an illustrated serving of high-speed drama.
Never give up. Never give in.
This is the most important piece of advice that sensational hover car racer Jason Chaser was given by his tough instructor, Scott Syracuse.
Coupled with his utter grit and determination, the advice brings Jason within touching distance of victory over his nemesis, Xavier Xonora, at the International Racing School's Sponsors' Tournament.
More good news comes his way, as Jason gets a sponsor for the Italian Run—a distinguished professional race.
Nothing however prepares him for the culture shock of race fever in Italy.
The opulence, extravagant parties, media madness and the hundreds upon thousands of adoring fans is unlike anything he has ever experienced.
Will Jason still follow Syracuse's advice and keep his eyes on the prize amidst all this clamor?
The fact that hover car racer Jason Chaser survived the horrific and eyebrow raising crash in the Italian Run is nothing short of remarkable.
Given that only the four best performing student at the International Race School earn a spot to compete in the New York Masters, arguably the most distinguished race on the pro circuit, the accident has come at a great cost for Jason.
Low on confidence, his rivals won’t hesitate to use his weakness to their advantage.
This is going to be the toughest race of his life. And to win it, Jason will have to outwit and outrun his competitors.
New York awaits.
Jack West Jr. Novels
“An ancient secret, a team of heroes and the adventure of a lifetime.”
Ancient legend has it that a dreadful solar event causes worldwide devastation every 4,500 years.
Nevertheless, whoever sets the Golden Capstone at the summit of the Great Pyramid at Giza will not only prevent the tragedy but also receive the grand prize of dominating the world for a thousand years!
Nation will turn against nation as each struggle to find the missing Capstone.
A group of small nations, under the leadership of super-soldier Jack West Jr., however unite to prevent this kind of terrifying power from being under the control of one country.
Originally named The Seven Ancient Wonders, this book was renamed The Seven Deadly Wonders in the United States.
A peculiar ceremony at a classified location has triggered a terrifying countdown to the complete destruction of the world.
In order to prevent this impending catastrophe, super-soldier Jack West Jr. and his trusted team of adventurers must locate and reconstruct a legendary device known as 'the Machine'.
However, the only hints to locating this Machine are hidden within the mythical Six Sacred Stones which are scattered around the planet.
Jack and his team however aren’t the only ones after the Stones. There are other ominous forces involved that simply don't want to see the world saved.
The end of the world as we know it is fast approaching. Jack West Junior’s mission of saving the world is in jeopardy after being separated from his trusted team.
One the verge of giving up, Jack learns through an ancient text about five unnamed warriors: powerful historical figures who were strikingly connected to the strange Machine.
His mission now is to uncover their identities and learns their secrets.
Vengeance will be inflicted, fathers will face off with their sons and brothers will go against brothers.
For Jack and his friends, they will come to know how exactly the end of the world looks like...
A VICIOUS KIDNAPPING
Jack West Jr. has been terribly abducted. As he wakes up in a cell, the super-soldier is shocked at the sight of a masked attacker charging towards him with a knife.
THE GREAT GAMES
Jack is to contest in a string of dangerous challenges meant to fulfill an ancient ritual.
To survive, he will have to face and defeat unspoken horrors. Failure is not an option, for the fate of the world depends on it.
TO HELL AND BACK
Through it, he learns of a mighty group of individuals: the four legendary kingdoms.
Jack isn’t the only hero in this place after all…
What happens when four kingdoms are scorned? They unleash unspoken fury!
The hunt for Jack West Jr. has begun.
Winning the Great Games only seems to have drawn more trouble for Jack West Jr. Four legendary kingdoms in turmoil are hunting after him in brutal fashion.
With the destructive end of all things as we know it fast approaching, Jack must find the Three Secret Cities: three magnificent lost cities of legend.
It’s a difficult task given that he has to do it while avoiding capture.
AN INCREDIBLE VICTORY. BUT AT A TERRIBLE PRICE...
Against all the odds, Jack West Jr found the Three Secret Cities but at a heartbreaking cost.
His beloved daughter Lily, it appeared, was slaughtered by Sphinx in a cruel ancient ritual.
TO THE MOUNTAINS AND THE FALL!
With his rivals far ahead of him, Jack must now get to one of the five iron mountains-two of which have never been found-and perform a mysterious feat known only as 'The Fall'.
Although what is this object on the moon that is connected to it?
A NEW PLAYER ARRIVES
Amid all this, Jack will discover that a new player has entered the race, a general so feared by the four legendary kingdoms they had him locked away in their deepest dungeon.
Only now this general has escaped and he has a horrifying plan of his own...
THE END IS HERE
Jack West Jr has made it to the Supreme Labyrinth.
Now he faces one last race - against multiple rivals, against time, against the collapse of the universe itself - a headlong race that will end at a throne inside the fabled labyrinth.
AN IMPOSSIBLE MAZE
But the road will be hard.
For this is a maze like no other: a maze of mazes. Uncompromising and complex. Demanding and deadly.
A CATACLYSMIC CONCLUSION
It all comes down to this.
For it ends here - now - in the most lethal and dangerous place Jack has encountered in all of his many adventures. And in the face of this indescribable peril, with everything on the line, there is only one thing he can do.
Attempt the impossible.
Shane Schofield Novels
Of all the continents on the planet, only one remains unconquered: Antarctica.
A team of US scientists working at a distant ice station on the continent come across something buried deep under a layer of ice that has been there for 100 million years. Even more fascinating is that it’s made of metal.
In a land without any boundaries where anything goes, virtually every country would kill just to get the prize.
A team of United States marines, under the leadership of Lieutenant Shane Schofield, is deployed to the station to ensure the safety of this grand discovery.
A strong, brave and close-knit a unit, the team would follow their leader into hell. And that’s exactly what they did…
America's most classified base is hidden deep in the Utah desert.
The Air Force installation, known as Area 7, will be hosting a very special visitor today, a visitor who is the most powerful man in the world: the President of the United States.
The purpose of the visit is to inspect Area 7, taking a deeper look into its secrets.
Unbeknownst to the POTUS and his team however is that hostile forces await them inside.
In the company of the President however, is a young Marine named Schofield. Call-sign: Scarecrow.
Quiet and highly skilled, he hides his sharp eyes behind a pair of silver sunglasses.
Things are about to get interesting…
Fifteen targets: all of which must be dead by 12 noon, today.
$20 million is the price for each of their heads. It’s without question the greatest bounty hunt in history.
Among the targets on the hit list is a mysterious Marine named Shane Schofield, call-sign: Scarecrow.
Among the international bounty hunters is 'Black Knight', a merciless hunter only interested in eliminating Schofield.
He may have taken his men through hell in Ice Station and protected the President in Area 7 against insurmountable odds, but this time round, the crosshairs is on him.
It is an island that can’t be found on any maps.
It’s a top secret location where highly guarded experiments have been conducted; experiments which have gone terribly wrong.
Of the four crack Special Forces units deployed to the island, one of them is a team of Marines under the leadership of Captain Shane Schofield, call-sign: SCARECROW.
Nothing however prepares Schofield and his team for the shocking discovery that awaits them on the island.
From the look of things, it seems like they have just gone through the gates of hell.
That would however be inaccurate. This place is a lot worse than hell!
Weapon of massive destruction housed inside a former Soviet base known only as Dragon Island houses have just been re-activated.
This happens after a terrible group of terrorists only known as the Army of Thieves takes control of the place. And with that, the fate of the world hangs in the balance.
There is however a team testing some equipment in the Arctic, a team under the command of a Marine captain named Shane Schofield, call-sign: SCARECROW.
Although the team neither has the weaponry nor the might to attack a fortified island held by a brutal army, Scarecrow has to lead the team anyway. Someone has to.
Originally named Scarecrow and the Army of Thieves, this book has been renamed Scarecrow Returns for U.S audiences.